What you study
In Year 1 and Year 2, you will form a solid conceptual, creative and theoretical foundation around digital arts practice to inform specialisation in later years.
In Year 1, you will explore how traditional visual art and design practice applies to digital media production, and will develop software skills. Subjects include animation, visual arts practice, 3D production and augmented spaces.
Year 2 focuses on professional skills development, technical and procedural practices. Subjects include entertainment design, narrative and animation, digital visualization and 3D production.
Year three prepares you for specialisation. Team working and live industry projects are hosted within Professional Project modules, whilst students can customise their studies through optional modules, including technical art, environmental storytelling, and animation; or physical computing.
In year four, students undertake a creative research project, where practice and theoretical underpinning come together to create an extensive computer artwork. This is presented alongside a thesis exploring the link between practice and theory. Students showcase their final year work in a final exhibition, which is supported by local and national creative industries companies.
Students can choose to undertake an accelerated version of the degree or the traditional, four-year full-time study route.
For more information on the course content, download the Programme information - BA with Honours in Computer Arts
How you learn and are assessed
Much of your time will be spent in lectures and practical tutorials where you work with staff, peers and industry mentors, to develop solutions to project briefs. Tutorial sessions focus on developing ideas, process and technique to lead to a final outcome.
Portfolios of creative work form the majority of assessment, often submitted with supporting documentation to underpin creative practice. Academic writing contributes to many assessments, often in the form of critical analysis or reflective reports. Verbal presentations are core to assessment, exposing your research and development process to the programme team and industry mentors.
Assessment on the programme is in the form of portfolios of creative work, academic writing of critical and reflective form, and through verbal presentation of own and others work in critical and/or reflective modes.
There are no formal examinations on the programme.