I am a Lecturer in Games Production and the Programme Lead for the BA (Hons) Game Design and Production programme. I currently deliver teaching on modules in quality assurance, interaction design, and awareness of the creative industries. I also supervise and mentor many applied game-based projects at undergraduate and postgraduate level.
I completed my undergraduate degree in Game Design and Production Management at Abertay University. Following that, I achieved my PhD in applied game design from Glasgow Caledonian University. I achieved my Fellowship of the Higher Education Academy in September 2020.
My research activity focuses mainly on the design, production, and evaluation of 'applied games' with particular sectoral interests in the third-sector, education, public engagement, and health and wellbeing. I am interested in exploring new ways for game technologies to be developed and used in contexts beyond pure entertainment, and understanding their growing ubiquity in society.
More information about my work and experience can be found on my website.
My research has focused on the design, development, and evaluation of applied games for a variety of contexts:
My currently work involves the development of methodologies to assist with the co-production and analysis of applied games. This includes:
I am interested in pursuing research and supervision opportunities of research in:
I have been an active STEM Ambassador since 2016 and enjoy volunteering for various school-based STEM activities such as public demonstrations, career presentations, and hands-on workshops related to game development. I am passionate about providing insight and advice to young people who may wish to consider a career in the games industry.
Selected Public Engagements and Workshops