08 May 2017

Digital Graduate Show draws large crowds

Digital Graduate Show draws large crowds

Around 1,000 people flocked to Abertay Digital Graduate Show over the weekend enjoying everything from interactive sandpits to quick-fire PechaKucha.

The showcase of digital art, computer games, cybersecurity, digital forensics, web design and music projects, which continues today and tomorrow, proved a major draw, complemented by a series of additional family activities.

Some of the most popular stands included a sandpit that uses an interactive projector, a game that highlights elderly loneliness and a Triple A horror prototype.

On Saturday morning children and parents learned about Abertay’s Computer Arts courses by creating 3D worlds from paper before an afternoon programming session using Minecraft and bananas.

A PechaKucha talk to celebrate 20 years since Abertay became first in the world to offer computer games degrees was staged on Saturday evening, attended by around 300 guests.

Graduates including Ubisoft art director Liam Wong, Danny Parker of Ninja Kiwi, and Timea Tabori of Rockstar North gave short presentations during the event, which was followed by a Back to Campus party for alumni.

 

Further family activities including sounds effects workshops, comic adventures and stop frame animations ran yesterday with a series of school visits in store today and tomorrow.

A special business breakfast event organised in collaboration with Dundee and Angus Chamber of Commerce runs from 7.30am tomorrow morning and there will also be coding workshops in partnership with Dundee City Council.

ADGS curator Clare Brennan said it’s not too late to catch some of the incredible student projects on show.

She added: “The event has been non-stop ever since our VIP launch night on Friday and there has literally been something for everyone.

“And we are not finished yet. The show is open from 10am to 3pm on both Monday and Tuesday, so I would encourage people to come down, take a look, and find out more about the work of our School of Arts, Media and Computer Games.”

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