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Grant Clarke is a technical lead on Unity's Accelerate Solutions Games team. He has been working in game development since graduating from Abertay back in 1995. He has worked for companies like Nintendo and Electronic Arts, and also a number of smaller independent studios. The work itself has been varied across many game genres where amongst other things, he has developed systems for physics-based gameplay, designed game engine architecture and carried out performance analysis and optimisation on customer projects. Before joining Unity, he spent 10 years teaching at Abertay across the different programmes and is looking forward to being involved with Dare once again.