Scott Higgins

Rule The Deck

Rule the Deck is a deck builder game where players play as a Villain on their conquest to take over the world, taking on and defeating enemies on their way. Villains manipulate their deck so they get what they want, when they want it.

Project info

  • Developer Scott Higgins
  • Showcase year 2025
  • Programme Game Design and Production

What motivated you to develop/create this project?

My passion for deck builder games inspired me to create my project. I also wanted to explore possible ways to negate bad randomness in deck builder games. From personal experience, random events early on in a game session can drastically mess up or just end up with a game loss before I have progressed or had time to prepare for the event.

What has been a highlight of your time at Abertay?

Forming a team for a game jam module, forging bonds of friendship that I hope to carry past university and joining the tabletop society.

What are your hopes and future ambitions for after graduation?

I hope to get my foot in the door to the games industry as a game designer or UX designer.

Learn more:

https://sites.google.com/view/scott-tyler-higgins/home

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