Oliver Cartledge

NPC Information Degradation: A study in AI driven description distortion

Synopsis

A crime management simulation made in unity that will run dozens of times with different parameters and record information about the accuracy of a memory retention algorithm, time to catch a suspect, and if the criminal was the NPC caught. This data will be distorted over time using the algorithm that factors in severity of the crime, and how much time has passed since they received the information. The recorded information will include height, age and clothing descriptions. This data will then be compared to current crime management systems to test the feasibility of its implementation in the future.

Project info

  • Developer Oliver Cartledge
  • Showcase year 2025
  • Programme Computer Game Applications Development

What motivated you to develop/create this project?

The increasing need for a more robust crime management system in games.

What has been a highlight of your time at Abertay?

Friends I've made as well as connections to lecturers and teaching staff.

What are your hopes and future ambitions for after graduation?

Secure an industry position and begin building my portfolio for the future.

Learn more:

https://www.linkedin.com/in/oliver-cartledge-676607177/

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