Project info
- Developer Michael Speid
- Showcase year 2025
- Programme Game Design and Production
Modern game development offers many niceties and incredibly advanced technology, allowing us to make anything our minds can imagine. This project aimed to develop a game for the 1996 Video game console, the Nintendo 64, to see how a modern game development student tackles the limitations that they are usually not used to. The game runs on real hardware as apposed to just being made in the style, and takes from 90s game design philosophy as well. The game is family friendly and can be enjoyed by all.
As a predominately solo developer, it has been nice to work in teams with other game developers.
On top of a career in the industry, I hope to always keep doing solo development, and release something really good.