Project info
- Developer Louis Baker
- Showcase year 2025
- Programme Game Design and Production
This is a Unity package for adding multiplayer features to games. It includes ready-made scripts and prefabs (pre-built game objects) that developers can simply drag and drop into their game. These tools handle the networked features, making it easier to set up multiplayer. The package uses a decentralised system, meaning instead of having one server do all the work, the players' devices help with tasks like physics calculations. This reduces the burden on the game servers, saving money and improving performance. The servers only handle the game's logic, while the players' devices take care of the rest.