Project info
- Developer Lewis Cudmore
- Showcase year 2025
- Programme Game Design and Production
A collection of five hour-long lessons that can be delivered in a high school setting, focusing around the seven formal components of games, game loops and producing a board game. The lessons accommodate a wide variety of ability levels with extension tasks and full class activities. By the end of the lessons, students will work in teams to create a game and conduct a structured analysis of others.