Project info
- Developer Duncan Rendall
- Showcase year 2025
- Programme Computer Game Applications Development
Before Work Graphs, executing programs on the Graphics Processing Unit (GPU) the Central Processing Unit (CPU) would require record commands for the GPU to execute. GPU Work Graphs are the latest innovation in programming for the GPU, allowing the GPU to schedule and execute its own shaders without needing to synchronise with the Central Processing Unit. This project shows the investigative results of how Ray Tracing techniques can be optimized using GPU Work Graphs within Hybrid Deferred Rendering.
The volleyball club!
Progress my learning into the professional environment to stay on top of the newest rendering tech.