Project info
- Developer Clare McFarlane
- Showcase year 2025
- Programme Game Design and Production
The game revolves around unpredictability, with mechanics that adapt based on the player's skill level. Enemies dynamically change their behaviour and the difficulty scales as the player progresses through the level. The wolf and human have unique abilities that affect enemies in different ways. Players can earn random pickups that improve or modify their abilities, offering players new ways to defeat enemies.