Project info
- Developer Ari Michell
- Showcase year 2025
- Programme Game Design and Production
Free-to-play games rely on all kinds of tricks to take your money: gacha, lootboxes, battle passes, flash sales and more. These "dark patterns" are designed to get you addicted to playing the game and spending money. But what if they can be used in a more positive way? Daybreaker turns these techniques on their head to build positive habits that can improve your life. Complete your Quests each day - chores, exercise, nutrition or anything you can think of - to collect and spend time with your favourite characters.