Aga Malina

In captivity: sustainability of the oceans in 3D character design and eco-friendly 3D printing technology.

The aim is to investigate environmental issues in marine life and present it through 3D game character visual design. The character, Mother of the oceans, has been created with elements that represent many essential species from under the sea. The Mother is in captivity - oceans are polluted, beautiful coral reefs are bleached by acidification. She has become a prisoner of her own kingdom. The figure is a 3D game-ready character, but also a 3D-printed model made with an eco-friendly resin. The goal was to make a statement through art, which could motivate viewers to take the initiative in protecting life under the water. While highlighting the progression of traditional sculpting through digital to 3D printing and its eco-friendly alternatives, it is essential to become aware of the environmental situation, sustainability and materials utilised when creating art, for example when using 3D printing technology.

Project info

  • Developer Aga Malina
  • Showcase year 2022
  • Programme Computer Arts

In captivity: sustainability of the oceans in 3D character design and eco-friendly 3D printing technology.

The focus is to make an art statement through 3D game character visual design; to point out sustainability issues in the oceans, while exploring sculpting evolution into 3D printing and its eco-friendly alternatives.

Project Motivation 

I am always amazed how magical and diverse coral reef and underwater life is. However, some of our activities are destroying this amazing treasury and I needed to point that out. The subject of sustainability is extremely important and I was interested to explore it in the context of 3D art, which is my passion. I also wanted to try 3D printing technique myself, therefore I managed to connect both.

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