- Developer Aditya Abraham
- Showcase year 2022
- Programme Game Design and Production
This project is a 3D, first-person puzzle game. You must navigate and solve puzzles in a sprawling and confusing environment. Savour the calm and serene mood as you explore the interconnected rooms. The game has gone through several rounds of testing. The results of testing were used to aid the iteration of level design and to create a fun and enjoyable experience.
The project explores how Non-Euclidean geometry could be applied to level design theory in games. By creating a game prototype, the goal is to investigate and research this idea through development and practical experimentation.