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Hi! I’m Pete, and I work at Unity (where I’m working as a manager on the Optimization Team). I’ve worked in the games industry for over 20 years, and I’ve held a variety of different roles, including as a Lead Programmer and a Technical Director. During that time I’ve contributed to many different titles, most recently Subnautica, Ori and the Will of the Wisps and Doki Doki Literature Club Plus. I’d describe myself as a generalist programmer, having worked on many different game systems. I like getting stuck into a tricky technical problem but have experience with lots of different parts of making games.