Paolo Costantini

Serious(ly)...Games? How Serious Games can be used to teach and train

“Serious(ly)...Games? How Serious Games can be used to teach and train” is a 2021 Digital Graduate Show project by Paolo Costantini, a Games Design and Production student at Abertay University.

Synopsis

The prototype used in this project attempts to train new bartenders the basics of bartending including the process of making drinks and learning a wide array of recipes. The prototype is part of a wider study that aims to evaluate the effectiveness of how serious games can be used to teach and train. This scenario focusses on using games to train new-comers to the hospitality industry.

This project specifically makes use of Games-Based Learning (GBL). GBL strives to use the fun and competitive nature of games to provoke a desire to voluntarily engage in the learning. In theory, GBL betters the retention of knowledge within the learner. This project hopes to strengthen the evidence of that.

Project info

  • Developer Paolo Costantini
  • Showcase year 2021
  • Programme Game Design and Production

Serious(ly)...Games? How Serious Games can be used to teach and train

A research project aiming to evaluate how effectively games can be used as a tool to teach and train a skill.

“Serious(ly)...Games? How Serious Games can be used to teach and train” is a 2021 Digital Graduate Show project by Paolo Costantini, a Games Design and Production student at Abertay University.

Motivation

Personal belief in the philosophy of advancing learning/training practices.

Credits

“Serious(ly)...Games? How Serious Games can be used to teach and train” is a 2021 Digital Graduate Show project by Paolo Costantini, a Games Design and Production student at Abertay University.  

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Paolo's Projects

Full Project Here!

Paolo Costantini

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