Psychology and Games

Remind yourself what you already know about psychology and game design, discover new resources and pieces of fun software, then take a look at a few of the many great courses Abertay has to offer!

Psychology

Psychology is the scientific study of the most complex machine imaginable: the human mind. Psychologists study how the mind dictates and influences our behaviour, from communication and memory to thought and emotion.

When you were studying psychology with your Student Mentors some of the things you were particularly interested in were perception, dreaming, attentiveness, psychopathy, visual illusions and mental health. 

Games

Game Design is a broad field that involves both technical and creative thinking. Games are usually made in teams that include artists, producers, programmers and audio specialists. There are many steps to making a game, such as concept development, level design, asset creation and game prototyping. 

When creating your game at Bright Ideas you started with concept development, coming up with interesting characters and making sure to relate your concept to your psychology studies. You then began using Scratch to make and program your game and Pixilart to create assets. 

Discover More, Create More!

Your mentors have gathered together some web resources and pieces of software that will help you to explore psychology and game design further!

Psychology

  • PsychCrunch is a podcast that explores whether the findings from psychological science can make a difference in real life. You hear from a range of interesting psychologists about their research and whether they apply what they’ve discovered in their own lives.
  • If you would like to gain more in-depth knowledge about current psychology research visit the British Psychology Society’s Research Digest to read a variety of fascinating articles. They are simply explained and not too long with a new article getting added weekly.

Games 

  • Twine is a free tool for making interactive stories. If you are interested in narrative or storytelling but aren’t too keen on coding this would be great for you to try. It's along the same lines of making a choose your own adventure story! Before trying it watch some tutorials and play with some example games
  • Processing is a free, open source, visual programming tool. It's great for those interested in coding or art. The code is quite accessible too! Here are some tutorials and examples.
  • Blender is a free, open source modelling and animation software. Blender is a huge software but it is a great place to start for anyone interested in game development, especially 3D modelling or animation. Watch some tutorials here and here
  • If you don’t feel like making any work yourself have a look at Sketchfab, a website showcasing lots of 3D models from artists and Itch.io, a hosting site for games made by independent creators. 

Although you don't have your own Bright Ideas Workbook at the moment, please feel free to download a new one here. Print it off and use it to take notes or work through some of the questions and think of ideas for a game that you could create. Use the new resources to help!

If you end up making a Bright Ideas project at home please let us know! Send an email to Claire at c.gammie@abertay.ac.uk.

What can I study at Abertay?

Here are the courses related to marketing and animation! Remember that there are lots of ways to join these courses – either straight from school or college first. Check out some videos below of Abertay lecturers talking about their courses.

Psychology

Senior Lecturer Lynne Wright gives an overview of Abertay's undergraduate Psychology course. 

Psychology and Counselling

Senior Lecturer Chris Watkins gives an overview of Abertay's undergraduate Psychology and Counselling course.

Game Design and Production

Senior Lecturer Robin Sloan gives an overview of Abertay's undergraduate Game Design and Production course.

Computer Games Technology

Lecturer Gareth Robinson gives gives an overview of Abertay's undergraduate Computer Games Technology course.

Computer Game Applications Development

Lecturer Paul Robertson gives an overview of Abertay's undergraduate Computer Game Applications Development course.

Computer Arts

Lecturer Dave Lyons gives an overview of Abertay's undergraduate Computer Arts course.