Dr Iain Donald

Senior Lecturer

School School of Design and Informatics

Department Division of Games and Arts

Contact info

+44 (0)1382 30 8639

Biography

Prior to joining Abertay as a lecturer in 2010, I worked in IT and Game Development.

I currently combine my industry experience with my doctoral field (history) by exploring the intersection of games, digital media and history. My recent work explores commemoration and memorialization in videogames and interactive media.

I primarily teach game production and am actively engaged through the Biome Collective in researching production and management within the creative industries, particularly project methodologies for SMEs and for multiplatform development.

I have led several award-winning Applied Games projects, and have written and presented on creating and developing games for digital health, education, cybersecurity and social change.

Undergraduate

AG0761A - Quality Assurance and User Experience

AG0960A - Prototype Game Development

AG0961A - Game Application Development

AG0963A - The Producer in Interactive Media

AG0980A - Professional Project

AG1060A - Game Professional Awareness

AG1063A - Games Industry Awareness

Postgraduate

AG1160A - The Games Marketplace

Interests

My principal research interests lie in production and management within the creative industries, with particular reference to the area of project methodologies across multiplatform development. Recent research includes a study in balancing traditional and agile approaches within a multiplatform environment.

I am actively engaged in researching in the field of digital media where I have written and presented on the topics of practice-based teaching, user engagement, collaborative working models and the sharing of intellectual property for the Digital Media and Games industries.

Combining my industry experience with my doctoral field I am investigating the history of computer games and their cultural significance and relationship with public opinion. Other research interests include quality assurance, user experience, continued professional development, sector diversification, sector incentivisation, quality of life and unionisation.

2019

Back to people, back to basics

Messer, S., Donald, I. & Hayes, M. (2019) Back to people, back to basics. . . .
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2018

The US enters the war

Donald, I. (2018) The US enters the war. In: First World War: the Scottish soldier's story. Lindsay, C. (ed.). p. 114-115. Dundee: DCT Media & Co. Ltd.
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Gaming the heart of darkness

Pittner, F. & Donald, I. (2018) Gaming the heart of darkness. . . .
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Call of duty

Donald, I. (2018) Call of duty. In: Learning, education & games. Schrier, K. (ed.). . ETC Press.
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Lest they forget

Donald, I. (2018) Lest they forget. In: The Palgrave handbook of artistic and cultural response to war since 1914: the British Isles, the United States and Australasia. Kerby, M. (ed.), Baguley, M. (ed.), McDonald, J. (ed.). p. 427-446. . Palgrave Macmillan.
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Finding the will to go on

Donald, I. (2018) Finding the will to go on. In: First World War: the Scottish soldier's story. Lindsay, C. (ed.). p. 132-133. Dundee: DCT Media & Co. Ltd.
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Gaming the Heart of darkness

Donald, I. & Pittner, F. (2018) Gaming the Heart of darkness. . . .
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Their memory

Donald, I. & Houghton, E. (2018) Their memory. . . .
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Visualising the Iolaire

Donald, I. & Robertson, I. (2018) Visualising the Iolaire. . . .
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Loos

Donald, I. (2018) Loos. In: Tayside at War. Kenefick, W. (ed.), Patrick, D. (ed.). Dundee: Abertay Historical Society.
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2017

On the use of serious games technology to facilitate large-scale training in cybercrime response

Coull, N., Donald, I., Ferguson, I., Keane, E., Mitchell, T., Smith, O. V., Stevenson, E. & Tomkins, P. (2017) On the use of serious games technology to facilitate large-scale training in cybercrime response. . . p. 123-130. .
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Glitchspace

Donald, I. & MacLeod, K. (2017) Glitchspace. In: Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017. Pivec, M. (ed.), Grundler, J. (ed.). p. 148-154. Reading: Academic Conferences and Publishing International Limited.
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Just war? War games, war crimes, and game design

Donald, I. (2017) Just war? War games, war crimes, and game design. . . p. 367-386. .
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The gamification of cybersecurity training

Coull, N., Donald, I., Ferguson, I., Keane, E., Mitchell, T., Smith, O. V., Stevenson, E. & Tomkins, P. (2017) The gamification of cybersecurity training. In: E-learning and games: 11th International Conference, Edutainment 2017, Bournemouth, UK, June 26 – 28, 2017 : revised selected papers. Tian, F. (ed.), Gatzidis, C. (ed.), El Rhalibi, A. (ed.), Tang, W. (ed.), Charles, F. (ed.). p. 108-111. Cham: Springer.
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Project sanitarium

Donald, I., Meyer, K. A., Brengman, J., Gillespie, S. H. & Bowness, R. (2017) Project sanitarium. . . p. 599-617. .
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Playing with the dead

Donald, I. & Austin, H. J. (2017) Playing with the dead. In: Handbook of research on transmedia storytelling and narrative strategies. Yılmaz, R. (ed.), Erdem, M. (ed.), Resuloğlu, F. (ed.). p. 50-71. Hershey, PA: Information Science Reference.
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2016

5:47

Donald, I. & Pittner, F. (2016) 5:47. . . .
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2015

Loos

Donald, I., Demuth, A. & Cook, T. (2015) Loos. . . .
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Project Sanitarium

Donald, I., Meyer, K. A., Brengman, J., Gillespie, S. & Bowness, R. (2015) Project Sanitarium. In: VS-GAMES 2015: 7th International Conference on Games and Virtual Worlds for Serious Applications. . p. 52-59. Piscataway, NJ: IEEE .
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2014

A sweetspot for innovation

Sloan, R. J. S., Galloway, D. & Donald, I. (2014) A sweetspot for innovation. In: VS-Games 2014: 6th International Conference on Games and Virtual Worlds for Serious Applications. Camilleri, V. (ed.), Dingli, A. (ed.), Montebello, M. (ed.). p. 123-130. Piscataway, NJ: IEEE .
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More Information

Funding

2014 - Interface Follow-on Funding £30k

2013 - Care Inspectorate £7.5k

2013 - NHS Education LaMP Project £9.9k

2012 - BP/Odjfell Game prototype Funding £18k

2011 - CPD Quality Assurance £5k

Knowledge Exchange

2011 - Samsung Bada Challenge, University of Abertay Organiser http://www.badastudentdeveloperchallenge.com/450/university-of-abertay-dundee/http://www.abertay.ac.uk/about/news/newsarchive/2012/name,8989,en.html

2011 - Evolution and Convergence of Games and Platforms, BBC Production Masters Workshop. BBC Scotland.

2011 - Understanding Games and Gamers. BBC Production Masters Workshop. BBC Scotland

Outreach

Outreach

2011 - The Full Spectrum : A History of Dundee's Gaming Industry, The McManus, Dundee http://www.thecourier.co.uk/News/Dundee/article/13071/mcmanus-hosting-the-full-spectrum-a-history-of-dundee-s-gaming-industry.html

2011 - Making Digital Dundee – Scottish Television, Dundee http://www.abertay.ac.uk/about/news/newsarchive/2011/name,8351,en.html

2011 - Scotland Stand, Games Developer Conference, San Francisco - attendance directly led to Samsung Bada Challenge

Meet the rest of the team

Dr William Huber

Dr William Huber

Division of Games and Arts | Centre Director - Head of Centre of Excellence

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Dr David Lyons

Dr David Lyons

Division of Games and Arts | Lecturer

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