- Developer Team Aurora
- Date published Unknown
- Genre 2D platformer
- Platform PS Vita
Galaxea is a space-based, 2D platforming prototype with influences drawn from the hack'n'slash genre.
The prototype was developed under the direction of Futurlab for the PS Vita over the course of six months.
By combining hack'n'slash mechanics with a wall-jumping feature, the game was designed to align with the style and characteristics of present Futurlab games.
Andrew Beattie - Production Manager
Louise Jackson - Game Designer
Craig Jeffrey - Engine Programmer
John Stephen - Gameplay Programmer
Rebecca Hay - Gameplay Programmer
Finlay Gray - Character Artist
Matthew Bain - Environment Artist
Arran McAskill - Graphic Design & UI Artist
Stephen O'Donnell - SFX Designer