Pretty amazing. There was lots of dancing, yelling, screaming and general excitement when I found out I got the job. It’s absolutely fantastic.
Banjo Kazooie! I remember sitting down, playing it on the N64 and just loving it. It’s an adorable bear with a really cute bird on his back, what isn’t there to love about that?
I little bit later on I liked Viva Piñata. Who wouldn’t want to have a garden full of loveable Piñatas? (I still do…)
A dream come true. I was with 4J Studios when they were working on the Super Mario Mash-Up Pack for Minecraft. I re-imagined a lot of the items to make them Mario-themed and to do that you needed a deep knowledge of the Mario universe. There’s a lot of pressure and responsibility because you want to make sure you do the franchise justice.
Working with Nintendo was pretty cool too; they gave us quite a lot of freedom but also gave us great feedback to make sure we were on the right course.
Have courage. When opportunities come your way, even if they’re totally outside of your comfort zone, go for them.Jess Hider | Rare | Technical Designer
The lecturers. Everyone was always willing to talk and I think that’s really useful, knowing you could go up to someone and ask them questions. They were all absolutely lovely.
Have courage. When opportunities come your way, even if they’re totally outside of your comfort zone, go for them. Be kind to people. It’s a very, very small industry and if you act like an idiot it gets around. Finally, be prepared. Opportunities arrive in the strangest of places!
I’d like to continue to push the games industry so we can showcase beyond what people think of as typical games. There really is a game out there for everyone. We’re kind of like books now; if you want a romance, there’s a romance. If you want a comedy, there’s a comedy. I want to push that and diversify the content that we make so that everyone can find a game that suits them.
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