Professor Ruth Falconer of Abertay University will answer these and many more questions as she explores how technology developed by the games industry has rapidly evolved beyond entertainment.
With a focus on Artificial Intelligence, graphics and simulation, Professor Falconer will discuss how the UK’s £5.7bn games industry quickly grew to be worth more than film and music combined, and reveal how this market explosion spawned powerful hardware and software improvements now used to benefit multiple sectors.
Those sectors range from life enhancing innovations around care provision to pioneering enterprise visualisations and games to understand the demand for our natural resources - water, energy and food. This lecture will set out how far games tech has advanced to benefit both our personal and professional lives.
Professor Ruth Falconer is a leading academic in the field of computer games technology. With substantial academic contributions across games tech and other sectors, Professor Falconer is also known for research into the development of intuitive models of complex systems.
She has published more than 55 peer reviewed articles, is an expert reviewer for European Commission and RCUK proposals, and has secured income for her research topics in excess of £1.3m.
An ambassador for female participation in the games industry, Prof Falconer was recently appointed an executive board member for Women in Games and named one of the 100 most influential women in the industry, based on work to support diversity in the educational pipeline.
This free event will be held in the Main Lecture Theatre on Thursday 28 November at 6pm, followed by a drinks reception. Please register your attendance via Eventbrite.