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Using Maya, Substance Painter, Designer and Photoshop I wanted to create an environmental scene featuring both hard and organic surfaces. Using Unreal Engine, I implemented the lighting and VFX to create an atmospheric scene.
Motivation
I was motivated by an image I had seen of a preserved shark in an abandoned aquarium alongside Photographer Tim Walker's work Dreamscape.
Abertay Games Masters
The Abertay Game Dev Masters Show 2021 presents a series of team projects as well as professional individual work from the artists, producers, audio and game designers, and programmers.
Explore the student work and hear about how they collaborated to create theirinteractive projects.