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Computer Games Technology

Such is the shortage of well trained, highly skilled computer games programmers, the career opportunities open to you when you graduate with this degree are virtually endless.

Next Start Date: September

Degree type: BSc (Hons)

UCAS Code: G470 BSc/CGT

Duration: 4 years (full-time)


Why choose this course?  

  • This world-leading course is academically challenging and will develop your skills in game programming, real-time interactive graphics, sound and mathematics.  
  • Students leave the programme with the confidence and skills to work in one of the most demanding industries in the world, which offers a distinct advantage over other computing graduates intending to pursue a career in the games industry.
  • There are open plan areas available to facilitate team work and encourage students from all game development disciplines to engage and collaborate with one another.
  • The course is kept up-to-date as the games industry changes and technology advances, ensuring our graduates are well equipped for employment within the creative industries sector.

The goal of this course is to create graduates that have the essential skills and knowledge required to develop computer games software in an industry where technology is constantly evolving.

This course provides qualifications suitable for entry to employment in a buoyant, multi-billion pound, worldwide industry.

As part of the course students, will use the latest games technology as part of their studies. Abertay University is home to the largest laboratory of Sony PlayStation® consoles in Europe, with 30 PlayStation® Vita development kits permanently installed alongside PlayStation®3 and PlayStation®4 development kits.

BSc (Hons) Computer Games Technology is a highly respected course within the computer games industry, and Abertay University is a world leader in computer games education.


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What you study

What you study 

In Year 1 of the course, students are introduced to the core principles of computer game programming, computer architecture, and software design, as well as studying the appropriate mathematics for computer science and learning to program in C++.

In Year 2, students will continue studying the fundamentals of computer science, including data structures and algorithms, as well as graphics programming, general games programming, and systems architecture.

In Year 3, students participate in a professional project with students from other courses in the school. You will have the opportunity to work in a multi-disciplinary game development brief from an external organisation. Students have previously worked with Sony, Microsoft, Disney, The Chinese Room, Futurelab, and Outplay, as well as taking briefs for games looking at health, education and the environment. You will also study artificial intelligence, network and graphics programming.

In Year 4 (Honours), students have the opportunity to undertake a significant and sustained individual project, under the supervision of a member of the academic staff.

For more information on the course content, download the Programme information - BSc with Honours in Computer Games Technology

How you learn and are assessed

You will spend around 12-15 hours per week in lectures, tutorials and laboratories.  Lectures are used to present key concepts, theories and techniques.  Tutorials and laboratory-based activities increase your understanding of the subject and allow you to develop your competence and confidence in technological and theoretical work. 

During the course you will be required to actively participate in group work, discussions, seminars, and private study. 

Examination techniques

There is a mixed assessment strategy used on the course. Most modules are assessed through coursework, which may include project work and student-led presentations. Some modules use a mixture of coursework and formal examination.


Entry routes

Minimum Entrance Requirements

English and Maths: 
All applicants must have passes in English and Maths in any of the following: SQA Standard Grade 1-3, National 5 grade A-C, Intermediate 2 grade A-B, GCSE grade A-C.

 AABB; A Level BBC; ILC (H) A2A2B2B2; BTEC Extended Diploma DDM; International Baccalaureate 30
Essential subjects: Mathematics (min. grade B) at Scottish Higher or A Level (min. grade B)  

Advanced Higher: AAB (to include Maths and Computing: A)
A Level: AAB (to include Maths and Computing: A)
BTEC Extended Diploma: D*D*D* (contact us for subject requirements)
HNC/HND - our Coming from College pages list approved HNC/HND courses

International Applicants
You must provide certified proof of your English language level (minimum requirements are listed here).  Our British Council accredited International English Foundation Course can help you reach that level or, if you would like further develop your academic English, Intensive English for Academic Purposes can help you achieve your full potential.

EU applicants:  Entry requirements can be found on our Europe pages.  Overseas (non-EU) applicants:  We're currently developing your country pages, so please email us details of your entry requirements.

Alternative Entrance Requirements

Please email us if you have other qualifications/experience not listed here.

Fees and scholarships

Fee Category Tuition Fees
Scholarships & Bursaries
Scottish and other EU students

Current fees

Other forms of support
English, Welsh and Northern Irish

Current fees

Bursaries & Scholarships
Overseas (non EU) students

Current fees

Overseas Scholarships

Fees shown are payable annually, and may be subject to increase each year.

Further info

Career prospects

On graduating, you will possess a mathematics/games-orientated programming degree, which is highly sought after by the computer games industry. The BSc (Hons) Computer Games Technology degree was created in response to the acute shortage of game programmers within the industry, and is designed to meet the industry requirements outlined by Skillset. The University works closely with leading game developers such as Sony Computers Entertainment Europe, Electronic Arts, Codemasters and Denki, making graduates from the course highly employable within these industries. 

Graduates have found employment as games, graphics and network programmers in a wide variety of different areas. These areas include creating console games for Sony PlayStation, Nintendo and Microsoft XBox, to programming the latest mobile devices. While pursuing their studies some students have taken advantage of the University’s enterprise initiatives to found their own start-up companies.

Industry links

Abertay University has strong links with a wide range of companies, including Sony, Microsoft, Ubisoft, FuturLab and Tag Games.

Industry engagement is an essential part of the course as students will hear from industry speakers and receive mentorship from industry professionals as part of their group project work. 

Want to know more?
Student Recruitment Office
T:  +44 (0) 1382 308080
F:  +44 (0) 1382 308081

"Most of Abertay’s lecturers have proper industry experience, including working on the original Grand Theft Auto."

Samuel Cummin

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