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Game Design and Production Management

Abertay has an international reputation for excellence in computer games education and is recognised by the computer games industry through the Skillset accreditation awards.

Next Start Date: September

Degree type: BA (Hons)

UCAS Code: G452 BA/GPM

Duration: 4 years (full-time) or 3 years (accelerated)


Why choose this course?

Abertay University is the National Centre for Excellence for Computer Games Education and is the only European university to be ranked in the prestigious Princeton Review's 2015 list of the 'Top 25 Schools to Study Game Design'. This international reputation for excellence in computer games education stems from our unique student experience which places students in a workplace simulation model that fosters the creation of innovative games and has led to the creation of many development studios.

The university works closely with leading game developers such as Sony Computer Entertainment Europe, Microsoft and Ubisoft, making graduates from this course highly employable within these industries. Graduates have found employment as game designers, associate producers, quality assurance testers and community managers on a wide variety of different projects across the AAA console, independent, mobile and online marketplaces. The production and leadership theme of the programme has also facilitated entrepreneurial graduates towards forming their own companies in the games or media sectors.

 This course is aimed at applicants who are interested in opportunities to:    

  • Work alongside artists, programmers and audio specialists in small development teams to design and develop computer games.
  • Study the historical context and fundamentals of game design, interaction and narrative theory.
  • Develop professional skills in level design, concept development, project management and entrepreneurship.
  • Learn how interactive entertainment products are designed, developed and marketed.

The BA (Hons) Game Design and Production Management degree has been designed to develop students professional skills and awareness through the creation of game concepts and assets, game prototyping, production and leadership, and the wider cultural and critical contexts of games. Students will be encouraged to work creatively and professionally as a game designer communicating concepts through prototypes, game assets, documentation and presentations. The course further encourages professional communication and management skills through multidisciplinary projects and master classes from visiting professionals.



What you study

What you study

In Year 1, you are introduced to the fundamentals of games design and interactive entertainment production. This year gives you a solid foundation in the individual elements of game design and development - covering content such as pre-visualisation, industry awareness, quality assurance and user experience, and introductory programming.

Year 2 focuses on skills development, with your technical, practical and communication abilities enhanced through project work that requires development and prototyping of game concepts, creation of 2D and 3D assets and deployment in game engines.

Year 3 prepares you for employment by developing professional practical and communication skills. You will become a confident design practitioner and develop a strong understanding of production processes through sustained personal and collaborative projects. You will have the opportunity to work in a multi-disciplinary game development team in response to an external client brief. Students have previously worked with Sony, The Chinese Room, Futurlab, Team 17, Microsoft, Outplay, Disney and many more.

In Year 4, or Honours year, you will have the opportunity to undertake a significant game design and production project. Through a written dissertation, you will demonstrate understanding of the contextual factors that inform design and production methods relative to your area of creative practice.

For more information on the course content, download the Programme information - BA with Honours in Game Design and Production Management

How you learn and are assessed

You will spend around 15 hours per week in lectures, tutorials and practical activities, with the remainder of your time spent in self-directed learning.

Lectures, tutorials and practical activities increase your understanding of the subject and allow you to develop competencies in technological, theoretical and collaborative work.

A large proportion of the course revolves around making games and building a portfolio that demonstrates your skills and specific area of creative practice.

During first and second year, your work will mostly be assessed through practical coursework, presentations and reflective essays.

In later years, taught module assessment is by a mixture of exams, critical essays and coursework. Project modules are assessed through the submission of conceptual work, design solutions, interactive media products and project reports.

The final year dissertation and project allows you to focus on a specific topic within design and production and develop a specialist area of expertise.

Entry routes

Minimum Entrance Requirements

English and Maths: 
All applicants must have passes in English and Maths in any of the following: SQA Standard Grade 1-3, National 5 grade A-C, Intermediate 2 grade A-B, GCSE grade A-C.

 AABB; A Level BBC; ILC (H) A2A2B2B2; BTEC Extended Diploma DDM; International Baccalaureate 30
Essential subjectsliterate subject
SWAP - our Coming from College pages list approved SWAP courses
HNC/HND - our Coming from College pages list approved HNC/HND courses

Advanced Higher: AAB (to include Computing and Business Studies)
A Level: AAB (to include Computing and Business Studies)
HNC/HND - our Coming from College pages list approved HNC/HND courses

International Applicants
You must provide certified proof of your English language level (minimum requirements are listed here).  Our British Council accredited International English Foundation Course can help you reach that level or, if you would like further develop your academic English, Intensive English for Academic Purposes can help you achieve your full potential.

EU applicants:  Entry requirements can be found on our Europe pages.  Overseas (non-EU) applicants:  We're currently developing your country pages, so please email us details of your entry requirements.

Alternative Entrance Requirements

Please email us if you have other qualifications/experience not listed here.

Fees and scholarships

Fee Category Tuition Fees
Scholarships & Bursaries
Scottish and other EU students

Current fees

Other forms of support
English, Welsh and Northern Irish

Current fees

Bursaries & Scholarships
Overseas (non EU) students

Current fees

Overseas Scholarships

Fees shown are payable annually, and may be subject to increase each year.

Accelerated Degree

Students who wish to undertake the accelerated degree will complete the first two years of the degree programme alongside those students following the non-accelerated route.  

Acceleration starts in May at the end of second year, the table below illustrates the difference between the two routes.

Academic Year   Non-accelerated Route  Accelerated Route
 Year 1  Term 1 (Sept-Dec) Term 1  Term 1
   Term 2 (Jan-May) Term 2  Term 2
   Term 3 (May-Aug)     
 Year 2  Term 1 (Sept-Dec) Term 3  Term 3
   Term 2 (Jan-May) Term 4  Term 4
   Term 3 (May-Aug)      Term 5
 Year 3  Term 1 (Sept-Dec) Term 5  Term 6
   Term 2 (Jan-May) Term 6  Term 7
   Term 3 (May-Aug)     Term 8
 (Honours degree completed)
 Year 4  Term 1 (Sept-Dec) Term 7  
   Term 2 (Jan-May) Term 8
(Honours degree completed) 
   Term 3 (May-Aug)    

Further info

Career prospects
Video games are the core part of a wider interactive entertainment marketplace consisting of Film, DVD, mobile devices and the Internet. The companies in this marketplace vary from small games studios to national and international media groups. They require talented individuals with proven skills in team management, design and production control of new media products. The games industry offers long term career potential through its continued expansion with opportunities varying from quality assurance through to production, design, and management of interactive media development. Prospects have never been better as it is a growing and exciting industry, with a global demand for skilled development staff.

Industry links
There are excellent industrial links across all the games programmes at Abertay.  Students regularly receive guest lectures and demonstrations from external companies as part of normal teaching.  Abertay Game Lab also runs a series of special events and masterclasses with well-known local and international designers and developers and these are on offer to all students. 

Want to know more?
Student Recruitment Office
T:  +44 (0) 1382 308080
F:  +44 (0) 1382 308081


"The facilities are world class and I get taught by people with industry experience."

Dimitar Danailov, Bulgaria

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