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Studying at Abertay

Computer Games Technology

Next start date: September 2012
BCS LogoSkillset Logo

Degree type: BSc (Hons)
UCAS Code: G470 BSc/CGT
Duration: 4 years (full-time)


 

Intro


How to Apply
Why choose this course?

  • Highly respected course within the computer games industry
  • Delivered by one of the world-leading universities in computer games education
  • Provides qualifications suitable for entry to employment in a buoyant, multi-billion pound, worldwide industry
  • Work closely with games companies through project work

Such is the shortage of well trained, highly skilled computer games programmers that the career opportunities open to you when you graduate with our BSc (Hons) in Computer Games Technology are virtually endless.

This world-leading course is academically challenging and will develop your skills in game console programming, real-time interactive graphics and mathematics. In addition to the specialist core studies, there is freedom within the course to take optional modules to develop interests in areas associated with computer game development.

You will leave us with confidence and skills to work in one of the most demanding industries in the world, and at a distinct advantage over other computing graduates intending a career in the games industry.

What you study

Year 1
Computer and graphics architecture; C++ programming; applied mathematics; media production for games.

Year 2
Console games development; graphics programming; applied mathematics; various options.

Year 3
3D graphics programming; programming environments; prototype game development; various options.

Year 4
Advanced game technologies; network game programming; game professional awareness; individual Honours project.

How you learn
You will spend initially around 12-15 hours per week in lectures, tutorials and computing-based laboratories. Lectures are used to present the key concepts, theories and techniques throughout the course. Tutorials and laboratory-based activities increase your understanding of the subject and allow you to develop your competence and confidence in technological and theoretical work.

During the course you will also be required to actively participate in group project work, discussion groups, seminars, and private study.

How you are assessed
There is a mixed assessment strategy used on the course. The majority of modules are assessed through coursework - which may be continuous and may include project work and student led presentation. Some modules use a mixture of coursework and formal examination.

Entry routes

Higher AABB; A Level BBC; ILC (H) BBBBB; UCAS Tariff 264 points*
*See UCAS Tariff Guidance below
Essential subjects: Mathematics (min. grade B) at Scottish Higher or AS Level.

Advanced entry (year 2)
A Level: AAB (to include Mathematics & Computer Science)

UCAS Tariff Guidance
Although there is no limit to the number of points that you can accumulate, for entry to Abertay you must have qualifications at an appropriate level (SCQF 6/NQF 3); you cannot count the same or similar qualifications twice; Standard Grades, Intermediate 2s, GCSEs and key/core skills cannot be counted; and D grades at SQA Higher and Advanced Higher are not counted.

Applicants who have taken either SQA Highers or A Levels must offer at least three Highers or two A Levels for degree entry (or two Highers or one A Level for DipHE entry).  If you have studied a subject at two different levels, the most advanced will be taken into consideration; e.g. if you studied both Higher Biology and Advanced Higher Biology, then only the Advanced Higher will be counted.

Overseas/EU
All applicants are required to provide certified proof of competence in English Language and the University's minimum requirements are listed here

USA Applicants - US High School Diploma along with either AP or SAT scores. If the US High School Diploma is offered with AP scores then at least two, but preferably three subjects at AP (two of which should be technology related, e.g. computing, physics) at grade 4. If the US High School Diploma is offered with SAT scores, then a minimum of 600 in writing, critical reading and mathematical elements of the SAT Reasoning Test and a minimum of 600 in the relevant SAT Subject Tests (with the subjects being technology related is required).

Mature
Applications from mature students are assessed on the same criteria used for school leavers, e.g. SQA Highers or GCE A Levels, where relevant school leaving qualifications exist. For those without standard entry qualifications, consideration is given to experience gained as well as professional qualifications and other forms of learning that could provide evidence of ability to benefit from a particular course.

The successful completion of approved access courses (such as those offered by Dundee College in association with the universities of Abertay, Dundee and St Andrews) provides significant evidence of ability to benefit from study at Abertay.

For further advice please use our Ask a Question section.

Course content

Year 1
Module Code
Module Title
Core/Option
Semester
Credits
 
CE0751A
Applied Mathematics 1
Core
Semester 1 through 2
30
AG0700A
Computer and Graphics Architectures
Core
Semester 1 through 2
30
AG0790A
Media Production For Games
Core
Semester 1 through 2
30
CE0723A
Programming in C++
Core
Semester 1 through 2
30
 


Year 2
Module Code
Module Title
Core/Option
Semester
Credits
 
CE0851A
Applied Mathematics 2
Core
Semester 1 through 2
30
AG0801A
Console Game Development
Core
Semester 1 through 2
30
AG0800A
Graphics Programming
Core
Semester 1 through 2
30
AG0803A
Computer Operating Environments
Option
Semester 2
15
AG0821A
Concepts of Composition
Option
Semester 2
15
CE0823A
Pathfinding in Games and Agile Development
Option
Semester 1
15
AG0820A
Sound Effects and Psychoacoustics
Option
Semester 1
15
 


Year 3
Module Code
Module Title
Core/Option
Semester
Credits
 
AG0902A
3D Graphics Programming
Core
Semester 1 through 2
30
AG0901A
Programming Environments
Core
Semester 1 through 2
30
AG0960A
Prototype Game Development
Core
Semester 1 through 2
30
CE0951A
Applied Mathematics 3
Option
Semester 2
15
AG0920A
Audio Production Methods
Option
Semester 2
15
AG0921A
Creative Sound Synthesis
Option
Semester 1
15
AG0900A
Games Tool Programming
Option
Semester 1
15
CE0941A
Introduction to Mobile Programming
Option
Semester 1
15
CE0942A
Network Programming for Mobile Devices
Option
Semester 2
15
 


Year 4
Module Code
Module Title
Core/Option
Semester
Credits
 
CE1051A
Advanced Game Technologies
Core
Semester 1 through 2
30
AG1060A
Game Professional Awareness
Core
Semester 1
15
AG1080A
Honours Project Execution
Core
Semester 2
30
AG1081A
Honours Project Planning and Reporting
Core
Semester 1 through 2
30
AG1000A
Network Game Programming
Core
Semester 1
15
 


Information on course structures and modules is drawn from 2011/2 data and may be subject to change without prior notification. Students who are registering with us will be provided with the up to date information on their course structure in order to allow them to register on the appropriate modules

More info

Your future
On graduating, you will possess a mathematics/games orientated programming degree which is highly sought after by the computer games industry. The BSc (Hons) Computer Games Technology degree was created in response to the industry’s acute shortage of game programmers and is designed to meet the industry requirements outlined by Skillset. The University works closely with leading game developers such as Sony Computers Entertainment Europe, Electronic Arts, Codemasters and Denki, making graduates from the course highly employable within these industries. 

Graduates have found employment as games, graphics and network programmers in a wide variety of different areas such as creating console games for Sony PlayStation3, Nintendo Wii, and Microsoft XBox 360, to programming handheld devices such as Sony PSP, Nintendo DS, Personal Digital Assistants (PDAs) and mobile telephones. While pursuing their studies some students have taken advantage of the University’s enterprise initiatives to found their own start-up companies.

Professional accreditation
The course was the first in the UK to be awarded accreditation by the Sector Skills Council for Creative Media (Skillset) in 2006.  It is also accredited by BCS, the Chartered Institute for IT, as meeting the educational requirement for CITP and partially meeting the educational requirement for CEng/CSci registration subject to Committee approval in early 2010.

Fees & Scholarships

Fee Category September 2012 Fees
Scholarships & Bursaries
Scottish and other EU students

The 2012 fee will be announced
in March 2012, the 2011 fee was £1820.

Apply to the Student Awards Agency
for Scotland (SAAS) to have your
tuition fees paid by the Scottish
Government.

Other forms of support
English, Welsh and Northern Irish
students

£7000 per year (max. amount payable
is £21,000 for either a 3 or 4 year degree).

You can apply for financial assistance,
including a loan to cover tuition fees from
the Student Loan Company.

Bursaries & Scholarships
Overseas (non EU) students

£9975 per year.

Fees may be subject to annual increase.

Overseas Scholarships

Fees shown are payable annually, and may be subject to increase each year.


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