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Studying at Abertay

Computer Arts

Next start date: September 2012
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Degree type: BA (Hons)
UCAS Code: GW42 BA/CoA
Duration: 4 years (full-time)


 

Intro


How to Apply
Why choose this course?

  • Develop artistic skills through the production of visual and audio digital media content for computer games, animation, interactive products and video production
  • Work in a studio environment with industry professionals to develop a portfolio of work in preparation for a career in digital media
  • Study a Skillset accredited course which is recognised as the best education and training for people who wish to pursue a career in computer games.

Our BA (Hons) Computer Arts is an internationally acclaimed course recognised by the broadcast and interactive entertainment sectors as one of the best digital arts degrees available. The course is accredited by Skillset, the UK Sector Skills Council for Creative Media Industries, which ensures our graduates have the skills and knowledge required for successful professional careers.

This course will help you become a professional computer artist able to produce 2D and 3D artwork for a range of interfaces and platforms. As a BA (Hons) Computer Arts student, you will study a range of subjects including visual literacy, animation, video production, audio design and 3D production techniques for computer games and animation. Your study will take the form of project-based modules which utilise creative, problem-solving exercises to build upon research, idea-generation and concept development skills.  This study will lead to the creation of digital art pieces using a variety of static, interactive and dynamic media. You will work individually and in a team on sustained creative projects mentored by academic staff and industry specialists, to develop professional practice, and contextual understanding in preparation for a specialist career within the digital media sector.

What you study

In year 1, in conjunction with software skill development, you will be introduced to the fundamentals of how traditional visual art and design practice apply to digital media production. This is the year where attitudes to academic study and personal approaches to artistic research and practices are established.  

Second year focuses on professional skills development, and technical and procedural practices reach an advanced level. Attitudes to how these skills can be deployed in support of creativity and innovation are established, and communication skills are advanced through group and project work. 

Third year prepares you for employment by developing skills that combine theory with technical proficiency for creating media content. You will become a confident design practitioner and develop a mature visual style by sustained personal effort throughout a range of projects including the opportunity to work on live projects alongside mentors from digital media companies. 

In the fourth (Honours) year you will undertake a significant design project, individually, or in a cross-discipline group. You will be expected to demonstrate an understanding of the contextual factors that inform Computer Arts practices, by researching a particular cultural, entertainment or communications context.

How you learn and are assessed
Learning focuses on creative projects that require detailed research, idea-generation and concept development, leading to the creation of a digital art piece using a variety of static, interactive and dynamic media.

 Assessment is normally carried out using a combination of coursework, focusing on creative development, and written work, which underpins creative practice by developing an understanding of critical and contextual factors and industry practice.

 You will work individually and in teams to develop communication skills, which are reinforced through participation in critique sessions and the end of year showcase.

Entry routes

Higher AABB; A Level BBC; ILC (H) BBBBB

Essential subjects: Art or Design, and an appropriate portfolio.
Students are invited to interview.

Advanced entry (year 2)
A Level: AAB (to include Art or Art & Design plus art portfolio)

 

Overseas/EU
All applicants are required to provide certified proof of competence in English Language and the University's minimum requirements are listed here

Mature
Applications from mature students are assessed on the same criteria used for school leavers, e.g. SQA Highers or GCE A Levels, where relevant school leaving qualifications exist. For those without standard entry qualifications, consideration is given to experience gained as well as professional qualifications and other forms of learning that could provide evidence of ability to benefit from a particular course.

The successful completion of approved access courses (such as those offered by Dundee College in association with the universities of Abertay, Dundee and St Andrews) provides significant evidence of ability to benefit from study at Abertay.

For further advice please use our Ask a Question section.

Course content

Year 1
Module Code
Module Title
Core/Option
Semester
Credits
 
AG0730A
Dynamic Communications
Core
Semester 1 through 2
30
AG0740A
Elementary Animation
Core
Semester 1
15
AG0720A
Introduction to Audio
Core
Semester 1 through 2
30
AG0711A
Life Drawing 1
Core
Semester 2
15
AG0710A
Visual Literacy
Core
Semester 1 through 2
30
 


Year 2
Module Code
Module Title
Core/Option
Semester
Credits
 
AG0810A
3D Production Design
Core
Semester 1 through 2
30
AG0830A
Entertainment Design
Core
Semester 1 through 2
30
AG0811A
Life Drawing 2
Core
Semester 1
15
AG0840A
Character Animation
Option
Semester 2
15
AG0821A
Concepts of Composition
Option
Semester 2
15
AG0860A
Digital Media Context
Option
Semester 1
15
MK0801A
Exploring the Marketing Mix
Option
Semester 2
15
MK0804A
Marketing & The Internet
Option
Semester 2
15
AG0820A
Sound Effects and Psychoacoustics
Option
Semester 1
15
AG0850A
Time Based Narrative
Option
Semester 2
15
 


Year 3
Module Code
Module Title
Core/Option
Semester
Credits
 
AG0931A
Advanced Interaction
Core
Semester 1 or 2
15
AG0962A
Digital Media Practice
Core
Semester 2
15
AG0980A
Personal Project
Core
Semester 1 through 2
30
AG0950A
Persuasive Narrative
Core
Semester 2
15
AG0951A
Screenwriting for Digital Media
Core
Semester 1
15
AG0940A
Advanced Animation
Option
Semester 2
15
AG0910A
Advanced Visualisation
Option
Semester 1
15
AG0920A
Audio Production Methods
Option
Semester 2
15
AG0921A
Creative Sound Synthesis
Option
Semester 1
15
 


Year 4
Module Code
Module Title
Core/Option
Semester
Credits
 
AG1086A
Concept Development
Core
Semester 1
15
AG1084A
Honours Project
Core
Semester 2
30
AG1085A
Pre-Production
Core
Semester 1
15
AG1064A
Professional Practice
Core
Semester 1 through 2
30
AG1087A
Research Methods and Dissertation
Core
Semester 1 through 2
30
 


Information on course structures and modules is drawn from 2011/2 data and may be subject to change without prior notification. Students who are registering with us will be provided with the up to date information on their course structure in order to allow them to register on the appropriate modules

More info

Your future
You will graduate with highly valued artistic and professional expertise that is sought after by an ever-increasing range of businesses and design disciplines. You will acquire a deep knowledge of the subject area combined with problem solving and communications skills that will allow you to work effectively with content developers and clients, and continue to advance your career.

Job opportunities exist in the following sectors: computer games development and electronic entertainment; design visualisation; animation; interaction design; interactive audio; content creation for TV, film, advertising and marketing. Typical job titles include computer generated imagery (CGI) artist, animator, modeller, compositor, effects artist, lead designer, interface designer, creative director.

Our graduates have found employment as 3D modellers and animators in the video-games industry, interactive designers in the broadcast industries, and as CGI artists in technical architectural design visualisation.

Professional accreditation
Our BA (Hons) Computer Arts is accredited by Skillset with games industry endorsement. The course is named by the games industry as the best education and training development for people wanting to pursue a career in computer games.

Fees & Scholarships

Fee Category September 2012 Fees
Scholarships & Bursaries
Scottish and other EU students

£1820 per year.

Apply to the Student Awards Agency
for Scotland (SAAS) to have your
tuition fees paid by the Scottish
Government.

Other forms of support
English, Welsh and Northern Irish
students

£7000 per year (max. amount payable
is £21,000 for either a 3 or 4 year degree).

You can apply for financial assistance,
including a loan to cover tuition fees from
the Student Loan Company.

Bursaries & Scholarships
Overseas (non EU) students

£9975 per year.

Fees may be subject to annual increase.

Overseas Scholarships

Fees shown are payable annually and may be subject to increase each year


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