FI Content launches Future Internet Games Contest with Abertay University10 March 2014
The Future Internet Games Contest is being launched today (10 March) by the Future Internet Consortium in association with Abertay University, looking for experimental pervasive games that enable large groups of people to play together in the real world.
Ideas for games in the areas of augmented reality, blending real and virtual worlds, and city-wide play will be assessed by a panel of experts from the Europe-wide Future Internet (FI) Content initiative.
This comprises major European and global companies and research centres, who have joined their skills to drive innovation at the crossroads of content, media, networks and creativity.
Entries can be made at the Future Internet Games Contest website until 10 June, with a £2000 prize for the winning web or mobile game – and potential opportunities to work with the consortium.
Professor Kenny Mitchell, Research Lead at Disney Research, said: “This is an excellent opportunity for budding game developers and veterans alike across Europe to show their skills on a highly visible and important stage as part of our Future Internet Content project.”
The partnership between Abertay University and FI Content is to focus on the Pervasive Games platform, where the real world and internet experiences are playfully mixed together.
The platform focuses on multiplayer mobile gaming, using cutting-edge internet technology to enable large groups of people to play together, and moving games beyond playing on a console at home or remotely interacting with friends through social games.
Game developers are invited to think about how a mobile game can be an augmented version of the real world, offering play between real people that creates something more exciting and interactive for everyone.
Professor Louis Natanson, who leads computer games education at Abertay University, said: “Abertay University is delighted to work with FI Content on the Future Internet Games Contest, and we look forward to seeing how game developers address this challenge.
“Games have incredible power to bring people together, to entertain and to change how we perceive the world around us.
“Future internet technologies, and the hugely powerful smartphones everyone carries with them, offer an unprecedented opportunity for designers and programmers to build entirely new ways for large groups of people to play together in the real world.”
The FI Content initiative aims at developing and experimenting across Europe cutting-edge ICT platforms devoted to applications and services in the emerging area of pervasive games for virtual and augmented reality.
For more information, and to apply, please visit the Future Internet Games Contest website
For media enquiries, please contact Chris Wilson (Communications Manager) – T: 01382 308522 M: 07837 250284 E: firstname.lastname@example.org
NOTES TO EDITORS
The aim of the Future Internet Games Contest is to look for games, which can bridge the physical and virtual world in these 3 areas:
- Consumer Products: augmented-reality games based on toys, fashion, and other connected, digitally enhanced physical products.
- Location-Based Installations: games developed in an installation such as a historic monument in which connected, cooperative game experiences are used to make the visit more compelling.
- City-wide Games: games in which larger numbers of players interact in unstructured environments.